//Written by akon47. #include #include "resource.h" #define MAXSTAGE 5 #define BH 32 #define BW 32 #define REGAME 0 int nx,ny; int dx=0,dy=0; int nsg=0; int nmove=0; int tmove=0; int time=0; int totime=0; int ManBit=4; HBITMAP hBit[9]; void DrawScreen(HDC hdc); void DrawBitmap(HDC hdc,int x, int y, HBITMAP hBit); void move(); void scansg(int s); BOOL End(void); void Rstage(void); void Clear(HWND..
#include #include "resource.h" LRESULT CALLBACK WndProc(HWND,UINT,WPARAM,LPARAM); HINSTANCE g_hInst; HWND hWndMain; LPCTSTR lpszClass=TEXT("InfoDlg"); int x; int y; TCHAR str[128]; int APIENTRY WinMain(HINSTANCE hInstance,HINSTANCE hPrevInstance ,LPSTR lpszCmdParam,int nCmdShow) { HWND hWnd; MSG Message; WNDCLASS WndClass; g_hInst=hInstance; WndClass.cbClsExtra=0; WndClass.cbWndExtra=0; WndClass..
#include LRESULT CALLBACK WndProc(HWND,UINT,WPARAM,LPARAM); HINSTANCE g_hInst; LPCTSTR lpszClass=TEXT("TimerText2"); int APIENTRY WinMain(HINSTANCE hInstance,HINSTANCE hPrevInstance,LPSTR lpszCmdParam,int nCmdShow) { HWND hWnd; MSG Message; WNDCLASS WndClass; g_hInst=hInstance; WndClass.cbClsExtra=0; WndClass.cbWndExtra=0; WndClass.hbrBackground=(HBRUSH)GetStockObject(WHITE_BRUSH); WndClass.hCur..
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